03-27-2023, 03:03 PM
Having played again for about a week, I noticed people wait for GM Buff to be able to get exp. And I appreciate it, because it is fucking hard to lvl up in this game. End-Game is basically for 144+ and without any help you could play years to get to that lvl.
However I would suggest a change. Because not everyone can be online when the GM is online. People from this server come from different time zones. And people only come on and wait to be buffed, sometimes for hours. Therefore I would suggest a daily buff which is announced to be received during a given time. So no more endless waiting. A different approach would be with a daily quest. Kill 50 of this or that and then receive a buff. The quest can be repeatable every day once. Or just a log-in reward, to get buffed, every day once. With daily reset at a certain time. That would address the issue with people waiting and being uncertain and it would make the system fairer for players who aren't online during the buff period and didn't know there was a buff.
What do you think?
However I would suggest a change. Because not everyone can be online when the GM is online. People from this server come from different time zones. And people only come on and wait to be buffed, sometimes for hours. Therefore I would suggest a daily buff which is announced to be received during a given time. So no more endless waiting. A different approach would be with a daily quest. Kill 50 of this or that and then receive a buff. The quest can be repeatable every day once. Or just a log-in reward, to get buffed, every day once. With daily reset at a certain time. That would address the issue with people waiting and being uncertain and it would make the system fairer for players who aren't online during the buff period and didn't know there was a buff.
What do you think?