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Windows 10 Game stop working
#1
Hello,

I have an issue since the 2nd update (the manual one) My game stop working every 5 min playing. I tryed to launch it with the Windows XP Compatibility but nothing has changed.
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#2
_bmh_err.log from _bmh directory please.
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#3
[10-02-2016 || 09:38:33.243]  ---------------------------------------------------------------------
[10-02-2016 || 09:38:33.244]  Version informations
[10-02-2016 || 09:38:33.244]  Game version: 53 | 147 | May 12 2010 11:25:58
[10-02-2016 || 09:38:33.244]  CPU: Intel® Core™ i7-4750HQ CPU @ 2.00GHz 1895 MHz
[10-02-2016 || 09:38:33.244]  Memory usage: 0% | Physical memory: 0MB | Free memory: 0MB | Paging memory: 0MB | Free paging memory: 0MB | User's memory space: 0MB | User's free memory: 0MB
[10-02-2016 || 09:38:33.244]  Last traced function: mainWindowProc()
[10-02-2016 || 09:38:33.244]  ---------------------------------------------------------------------
[10-02-2016 || 09:38:33.244]  BrightMH has detected game crash.
[10-02-2016 || 09:38:33.244]  Exception at address: 0x68B5D839.
[10-02-2016 || 09:38:33.244]  Cause: EXCEPTION_ACCESS_VIOLATION
[10-02-2016 || 09:38:33.244]  Attempted to read from: 0x00000000
[10-02-2016 || 09:38:33.244]  EAX: 0x03b04ae0 || ESI: 0x68b6ce10
[10-02-2016 || 09:38:33.244]  EBX: 0x03ad0dc4 || EDI: 0x00000000
[10-02-2016 || 09:38:33.244]  ECX: 0x03b04ae0 || EBP: 0x0019fcac
[10-02-2016 || 09:38:33.244]  EDX: 0x7ffdd000 || ESP: 0x0019fc78
[10-02-2016 || 09:38:33.244]  ---------------------------------------------------------------------
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#4
[11-02-2016 || 09:05:17.934]  ---------------------------------------------------------------------
[11-02-2016 || 09:05:17.934]  Version informations
[11-02-2016 || 09:05:17.934]  Game version: 53 | 147 | May 12 2010 11:25:58
[11-02-2016 || 09:05:17.934]  CPU: Intel® Core™ i7-4750HQ CPU @ 2.00GHz 1798 MHz
[11-02-2016 || 09:05:17.934]  Memory usage: 0% | Physical memory: 0MB | Free memory: 0MB | Paging memory: 0MB | Free paging memory: 0MB | User's memory space: 0MB | User's free memory: 0MB
[11-02-2016 || 09:05:17.934]  Last traced function: loadVFSData()
[11-02-2016 || 09:05:17.934]  ---------------------------------------------------------------------
[11-02-2016 || 09:05:17.934]  BrightMH has detected game crash.
[11-02-2016 || 09:05:17.934]  Exception at address: 0x0F8AD839.
[11-02-2016 || 09:05:17.934]  Cause: EXCEPTION_ACCESS_VIOLATION
[11-02-2016 || 09:05:17.934]  Attempted to read from: 0x00000000
[11-02-2016 || 09:05:17.934]  EAX: 0x00f377a0 || ESI: 0x0f8bce10
[11-02-2016 || 09:05:17.934]  EBX: 0x0391d704 || EDI: 0x00000000
[11-02-2016 || 09:05:17.934]  ECX: 0x00f377a0 || EBP: 0x0019fcac
[11-02-2016 || 09:05:17.934]  EDX: 0x7ffdd000 || ESP: 0x0019fc78
[11-02-2016 || 09:05:17.934]  ---------------------------------------------------------------------
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#5
Second update wasn't really meant to update client functionality. And all the addresses that I can see here, are surrounding around D3D8 and Kernel.

Try to update your framework; D3D8, also make sure that your antivirus or firewall doesn't act like "oh hey boy, you're playing game with injected DLL, we won't let you do it cause it's too hardcore, say goodbye".
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#6
Haha ok thank you ! Smile
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