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Server In Danger
#16
this has been pointed out already .. and GO items will not be sold at the NPC.
the reason is obvious (no one will donate then, if no donations, server will die).

but I agree, not the drop rate or upgrade rate is the problem... from what I see, but yeah.. bf every hour it is a problem, you can make it at least every 3h
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IGN: Fan4Fun
Class: Fan Mage => Bow Assassin
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#17
(01-05-2017, 11:56 AM)Nanoo Wrote: 1) Increase NPC Prices for items by x2/x3 (whatever)
2) Increase the gold requirement needed to get the Casino Buff 
3) Remove GJT from starter pots and put JT instead 
5) Remove MHP from GO Shop (Tradeable MHP) 
6) Improve break rate , make it possible to break from +3 to +7 also 
7) Hold BF 2 or 4 times daily
8) Reduce the upgrade rate

Whoever cares about the server will at least agree about the idea , if not about everthing , make sure to comment whats in your mind

1.) Well Im not sure if it is worth the time of coding to actually stop the gold inflation.
2.) Same aspect here.
3.) It is a good idea.
4 "5".) I clearly see no reasonable profit of removing MHP token. The seller just has to waste his time buying the items for another person.
Also the aspect of having MHP on your own account leaves you the freedom to consume it when ever you want. You are also able to change your opinion and you are not stuck with the items you actually bought.
6.) I do agree with it, it should be able to break even at +0
7.) No - at 8 pm you had 12 BFs in a row at the original server. So a normal working person has even less BFs nowadays than the original server. It is also my major income with boss hunting, because I do not play casino. For a non donating person, it is actually the only way with boss hunting to get gold. Farming items without BGJT is way too uniefficient compared to gold flow.
8.) I do agree with with normal UPs and SSX. I usually need 10x normal UPs for +7 and about 4 SSX to hit +9.
Samstone rate is actually normal - I failed 15 Samstones to get my weapon +12. I think that upgrade rate is actually fair considering that +12 is the best of the best and it should be something special.



My suggestion to stop the gold flow:

Change the gold system of casino into fame.
The most money comes from casino. Though it depends on your luck, I ve seen way lot more people getting rich from casino instead of losing their money.
I'm one of the few who get their income from BF12 and boss drops.

An example (apology to sg/Grsk):

 I invested a lot of time during my holidays playing the game to get about 20kg ~ 30kg. Leveling/Farming/Boss Hunting and BFs, selling and buying in a profiting manner. Ive been very very lucky on my drops: 4x Kiji C Cap/Jacket/Braclet, 300x UPs and 300x Jade, 5k Ingwe + to actually get the amount of money that I ve at the very moment.

Now Grsk / sg and a lot more people keep spending their time on casino and keep getting richer. I ve also figured out that those players keep raising the prices because there is no meaning behind the gold. With a bit of luck and a click they get 3kg + or even more. I always consider what to buy, because Ive spent lots of hours to get that gold.

Fame ranks should be implemented soon - so casino still has a competivive meanig and an actual use besides casino buffs.

Casino is a cancer right now , its kinda fishy to ask for something like "close casino" but in case it stays without any optimization I think getting a buff should be harder. You can't just re-adjust the whole system which is completely random (Unless there's a bug somewhere) . So , either close the casino , either make it a fame casino (sounds weird) or make people invest more to potentially increase the rate of losing
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#18
(01-05-2017, 12:17 PM)Shockwave Wrote:
(01-05-2017, 12:11 PM)Paiks Wrote: If you're gonna lower the drop rate and upgrade succes rate, then i'm gonna quit. 
I'm sorry but go for it. If you want everything the easy way, it will automatically kill the servers aswell, because people will have everything on the servers within the first three months - which makes the server even less interesting. Just watch closed beta - it was basically the server you wanted and everyone quit after two months, because everything was reached too easily and killed the competitive spirit.
To actually threat to leave the servers if a certain point will be changed is an insult for the hardwork of the staff.
You should be able to stay neutral and give constructive critism to respect the community and the staff.

I'm clearly not the only person that loved the game because it wasn't easy to reach a certain goal: level, sets etc.
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#19
+1 for nanoo. If you get everything for free or in easy way then there is no point to put at least a bit of work.

And as for fame casino I also say no. Fame should be hard to earn.
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#20
i agree with @ShockGay...but then again im not sure, i just dont want the server to die.. Sad
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#21
Just take out Casino and ur done ...
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#22
Well of course it's a shame for fame aswell, but atleast you cant destroy the economy with fame.

We have to lower the succes rate.

To consider, people do trade MHP. There is a certain flow of MHP. Things are just way too easy to get at the moment.

If the succes rate of upgrading the items would have not been that easy, people would ve offerd me MHP to get +7 or +9 sets.
Since it is way too easy to get items to +9 it has no worth, not even for gold. Random newbies laugh at me when I try to sell them a full +7 set for 500g in total, though it should be something special. Atleast it was something special or used to be for a very long time.
If it would have not been that easy- people clearly have paid a reasonable price, because it would gave them a competitive edge compared to others.

I remember when I started and got four Kiji C Caps in no time, people offerd me 3k MHP each Kiji C Cap, because no one had those. Now everyone runs with full Kiji C Cap except Cape.

Cape aswell as rare items like Samstones, 96~132 Sets are still offerd high MHP prices.

I also consider EXP Tag C as a mistake. It lets people level way too fast, they do not even realize the luxury of such a tag, same goes for GM Potion since christmas event.
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#23
but to change that much now is not fair to those who are not that far in game with upgraded sets xp or anything . Because this way allot of people had it easy and got allot already in there hands. and now that they have it the rest that doesnt will get it harder wich seems no fair to me. But thats my opinion
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#24
(01-05-2017, 01:53 PM)Nanoo Wrote: Random newbies laugh at me when I try to sell them a full +7 set for 500g in total, though it should be something special. 

This will pass in a couple of few weeks, this problem comes from the huge amounts of ups from the event.. but this will run out pretty soon and the sets will go higher.. but a +7 set I don't think will get much higher then 700g 

I had a similar reaction when trying to sell a +10 weap.. they said 500g for such a weap is way too expensive .. probably 300g ... 
Well I will not sell it with less then 500g even if I don't sell it. Specially when my vendor sold a 30% gm pot overpriced with 400g.. {I will try to sell the next one with 500g.. to see how deep it can go}
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Class: Fan Mage => Bow Assassin
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#25
(01-05-2017, 02:12 PM)mkorenblek Wrote: but to change that much now is not fair to those who are not that far in game with upgraded sets xp or anything . Because this way allot of people had it easy and got allot already in there hands. and now that they have it the rest that doesnt will get it harder wich seems no fair to me. But thats my opinion

I certainly understand your point. I also had to use 15 Samstones to get my weapon to +12 while others used 3 before the rate has been changed. But you have to consider that it will destroy the present situation even more.
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#26
Hope they fixed the casino lol one player had like 400kg in win shouts in the whole night then another 3 players just like 150kg+ that was ridiculous lol
that is why they can offer 5kg+ per1k mhp lol and rest is forced to follow ;/
Mike "VaGo" M.

Main nickname: GMH@VaGo
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#27
Good portfolio project, kudos to master engineer.

Don't expect too much though.

Real servers had a much bigger team to deal with all of the economics and programming (how it ended up is a different matter) + client and server development.

It is another fan approach, please bear that in mind.

Good anti gold hack approach though, let's make all the gold useless Wink
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#28
(01-05-2017, 03:32 PM)CorteX Wrote: Good portfolio project, kudos to master engineer.

Don't expect too much though.

Real servers had a much bigger team to deal with all of the economics and programming (how it ended up is a different matter) + client and server development.

It is another fan approach, please bear that in mind.

Good anti gold hack approach though, let's make all the gold useless Wink

Sadly it's already become useless
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#29
Hopefully those bug abusers will get banned for it. Whole server and especially staff had to suffer from it.
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#30
(01-05-2017, 04:14 PM)Nanoo Wrote: Hopefully those bug abusers will get banned for it. Whole server and especially staff had to suffer from it.

Banning wont fix a shit , there's been many of them abusing it . If the server undergoes a rollback its useless to ban them
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