02-11-2017, 10:21 AM
(02-10-2017, 07:09 PM)c3d3r0m Wrote: Rates change, thats a thing in every rpg game.
You don't need exp tags C or pots to lvl especially with combat calculation on this server where you never miss mobs, while on official you would miss mobs 50% times without ASR or FAD FASR.
So you basically justify the star rate with "combat calculation" system since it makes the game way easier.
Players before also made profit out of the system, since it has been the same from the get go. Added to that they also made profit out of the higher star rate. As a result to that, they had it way easier than we do right now.
Though my main point is not to make the game easier. It should be equal, no matter if you play since the start or just started right now.
Stars were also a fun factor, like I mentioned before.
When I compare it to back in the days, it was a lot of fun leveling together and enjoying the stars.
Right now, you basically just kill monster for one hour and hope that you get a star every 5 minutes. Sometimes you have sessions where you dont get a star for 15 ~ 20 minutes straight. It is really frustrating.
It became boring and its not outstanding to other RPG games anymore, which is also a factor why friends and me do not play frequently anymore.
You should take it as a constructive critism from a player that loved the game and tries to improve it for the community with my point of view.
Kind regards.