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Server In Danger
#1
No offense but this clearly needs to be said by someone and surely it has to be me for some reason. 


First of all lets talk about the current server financial system which is poor . BF / Easy Farming / Easy Golds all that matters when it comes to building economically strong game which has to last longer than we should expect. Hourly BF is entertaining but it affects the economy as hard as the other things , first of all farming fame/ups/other materials are extremely is easy to farm there which affects our upgrading system (Which ofc is easy af) possibly would be nice to make it 2-4 times daily

Secondly the farming issue , when creating a character you're given free starter pots - FAD FASR / FDD FASR / GJT / 20% EXP-Fame Tags . Easy farming is technically one of the most crucial things which has affected the gameplay. If you look at any character you'll see that he's geared up with +7 or higher set , poor upgrading and farming system completely makes it uninteresting and demotivates people to go farm ups (There are too many ups in game so there's no need to farm at all) 

Thirdly our main case of the day - Gold . The inflation , which has made our dear gold completely useless , right now we can't use gold for anything . The only valuable thing to get the good with is natural stuff . Given the importance of gold we need it back in game , otherwise the destiny will be inevitable.


Potential things to change in game ASAP in order to keep it alive and competetive for a long period of time

1) Increase NPC Prices for items by x2/x3 (whatever)
2) Increase the gold requirement needed to get the Casino Buff 
3) Remove GJT from starter pots and put JT instead 
5) Remove MHP from GO Shop (Tradeable MHP) 
6) Improve break rate , make it possible to break from +3 to +7 also 
7) Hold BF 2 or 4 times daily
8) Reduce the upgrade rate

Whoever cares about the server will at least agree about the idea , if not about everthing , make sure to comment whats in your mind

@Igor.
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#2

5) Remove MHP from GO Shop (Tradeable MHP) - Decent idea, however, as stated in the other thread its simply not possible to exp at a certain point without Sky zone. Due to the large volume of F2P players this would lead to the servers demise as well. Create a "sky zone manual" in the GO market for trading purposes and you have yourself a solid suggestion.


1) Increase NPC Prices for items by x2/x3 (whatever)- Completely agree, particularly with the 1 day BF ticket only costing 5gold from MC.

3) Remove GJT from starter pots and put JT instead - This suggestion is amazing.

6) Improve break rate , make it possible to break from +3 to +7) Agree with this.

7) Hold BF 2 or 4 times daily - No, depending on timezone, that could prevent some players from participating at all. This is the only means for some F2P players to get income, maybe remove SSX drops from the bonus rounds and just have players rely on jades for those upgrades.

[b]2) Increase the gold requirement needed to get the Casino Buff [/b]Even by increasing the required wager gold to 100, players would only lose 13 gold by placing a draw "safety net" at a minimum. (13 gold bet is allowed due to the 1 gold incremental decrease using the "cancel" button twice). I imagine the coding needed to fix this would not be worth the time.

8) Reduce the upgrade rate- No, failing 8 sam stones in a row is balanced enough.

I have arranged these in order of priority in my opinion.

9) Make catalyst less effective- putting 50 catalyst in a manual should not yield a 100% +7 item, especially considering how you can farm that in a couple of decent BF runs.
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#3
(01-05-2017, 02:01 AM)Chao2 Wrote:
5) Remove MHP from GO Shop (Tradeable MHP) - Decent idea, however, as stated in the other thread its simply not possible to exp at a certain point without Sky zone. Due to the large volume of F2P players this would lead to the servers demise as well. Create a "sky zone manual" in the GO market for trading purposes and you have yourself a solid suggestion.


1) Increase NPC Prices for items by x2/x3 (whatever)- Completely agree, particularly with the 1 day BF ticket only costing 5gold from MC.

3) Remove GJT from starter pots and put JT instead - This suggestion is amazing.

6) Improve break rate , make it possible to break from +3 to +7) Agree with this.

7) Hold BF 2 or 4 times daily - No, depending on timezone, that could prevent some players from participating at all. This is the only means for some F2P players to get income, maybe remove SSX drops from the bonus rounds and just have players rely on jades for those upgrades.

[b]2) Increase the gold requirement needed to get the Casino Buff [/b]Even by increasing the required wager gold to 100, players would only lose 13 gold by placing a draw "safety net" at a minimum. (13 gold bet is allowed due to the 1 gold incremental decrease using the "cancel" button twice). I imagine the coding needed to fix this would not be worth the time.

8) Reduce the upgrade rate- No, failing 8 sam stones in a row is balanced enough.

I have arranged these in order of priority in my opinion.

9) Make catalyst less effective- putting 50 catalyst in a manual should not yield a 100% +7 item, especially considering how you can farm that in a couple of decent BF runs.

Ye well I didn't really mean Sams/SSX in that particular note tho , I meant the ordinary upgrades which tend to upgrade quite successfully

7) Hold BF 2 or 4 times daily - Not actually though , by making it 4 times in a day it's possible to attend it without any trouble just like it was on Pandora
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#4
(01-05-2017, 12:47 AM)Shockwave Wrote: 1) Increase NPC Prices for items by x2/x3 (whatever)
2) Increase the gold requirement needed to get the Casino Buff 
3) Remove GJT from starter pots and put JT instead 
5) Remove MHP from GO Shop (Tradeable MHP) 
6) Improve break rate , make it possible to break from +3 to +7 also 
7) Hold BF 2 or 4 times daily
8) Reduce the upgrade rate

1. Not sure about this one, as we're planning on something else.
2. May be.
3. Hmm..
5. Well, players asked about tradable MHPs, so here goes your result.
6. @c3d3r0m.
7. May be.
8. @c3d3r0m.
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#5
Wow these threads give me a headache. Your fighting each others concepts of a balanced server. I have even noticed people go against their own concepts.
Try and relax and look at things from a macro level and not a micro level.
The developers are listening to your suggestions and appreciate your suggestions.
The GO point thread was closed because it went from suggestion to demands.
This thread from its title inception are just angry, fear mongering posts that do no one any good.

My thoughts:
1: NPC prices cant be adjusted for inflation all the time
2: A major complaint is hard to level
3: I agreed with this but I think with the GO point issue why make it harder to farm
4: There is no 4 lol
5: Why no trade GO?
6: Break already sucks. Chance to break is fine but its almost guaranteed to break currently
7: Timezones and again limiting F2P people from having drops to sell for GO
8: You already fail a lot. This is offset by how many upgrades drop when farming

When making suggestions try and look at how they effect all players. Different people play in different ways.
Also things take time. Rome was not built in a day. Currently they are pressed with much bigger issues like server stability.
Trust me you are being heard and your concerns are being thought of. It will take time so relax and be glad someone took the time to bring back the game we all love and you can now complain about thanklessly.

Happy Hunting
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#6
Shockgay, i kinda agree mostly on your comment but this few I'm not really on it:-


1) Increase NPC Prices for items by x2/x3 (whatever) - All items? I don't think so, Maybe the 1.5x drop tag that can give players 60 values additional drop which the BGJT only gives 44 of values, increasing this type of item price is best for the server as crazy stuff wont drop from the cheap 1.5x drop tag. If u want crazy drop, get the bGJT to be fair.

2) Increase the gold requirement needed to get the Casino Buff - Agree, but as I spent a lot of time in the game, I've notice that players won 3300 gold quite easily, and as I typed this, SQUN won 2 times of 3300 gold, we need to make winning 3300 gold more difficult, we couldn't make it random anymore, we need to make it harder to win 3300 gold.

3) Remove GJT from starter pots and put JT instead - Do not agree. We are running old games, if you do not boost the introduction to this game and make new players get feel great at first they will only leave to other games, a lot of new games gave boost at the starts too just to make the players
feels good and continue playing. If we are only hoping for the server to have old players, we are not going to sustain.

5) Remove MHP from GO Shop (Tradeable MHP) - Do not agree. If you implement this, players will no longer donate for MHP, if players stops donating, server gonna go die without the needed pots for lvling. This also introduce new players to the pot system so that they could donate and purchase stronger pot in the future.

6) Improve break rate , make it possible to break from +3 to +7 also - Agree but what i'm thinking is to make it possible to break items from +3 to +12, any + possible to break items but the break rate must be lowered, as I've tried it myself, using a normal up for making +7 to +8 is a 100% confirm break so i gave up and i use SSX instead, that makes the price of jades go skyrocketing, the rate of the break can be about like 1/20 meaning 1 will break for every 20 upgrades for +3 to +7 and from +7 onwards, maybe u can raise the rate to like 8/20 for ONLY normal ups and not ssx and sam.

7) Hold BF 2 or 4 times daily - Strongly agreed. You can set it to 2 times for the EU players and 2 times for the Asian players. That's more than enough.

8) Reduce the upgrade rate - Totally unacceptable. Shockgay I spent more time than you ingame, and because of the bad upgrade rate the Jades from the 4-5g a piece had raised 400% to 20g per jade today. If you kept lowering the upgrade rates, maybe 1 SSX will cost 500g to 1kg very soon
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#7
Its all casino fault lol you see players win 50kg+ daily without effort =P
Mike "VaGo" M.

Main nickname: GMH@VaGo

Unable to play?: http://www.vg-tips.com
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#8
I think Casino ruined the old servers.. so I think it will ruined this as well if nothing change. winning huge amounts of gold from the system is not healthy for the in-game economy. It is like printing money in real life... If you make .. I don't know.. a poker table where the players bet and win the others gold.. then this is more better. But I think this is a bit hard to make. The only good think about casino is that the buffs and pot countdown stops. In my opinion the casino room should stay, but the betting system should end.

Also, nontradable GOs.. that will be ugly for the game. There are ppl who really can't afford to donate but want to play, earn gold and want to spend on easy ways to level. Also there are ppl who can donate and sell the GOs for gold/items to ppl who worked hard to get the gold.
However.. when all ppl have huge amounts of gold.. they don't need to sell GOs and the others will get frustrated because they have the gold but can't get the GOs. So.. it is simple.. tooooo muuuuch goooold already in this game. 

Also.. I know casino make ppl rich.. but I don't use it because when I start playing and winning.. I can't stop and eventually I loose Tongue. So I keep away from it.. and can say that my earning are only reasonable .. from farming, event drops.. BF.. doesn't matter.. but not from Casino. I can bet that in 2 weeks without casino the game will start to look much better. 

Or... you can downgrade the server from the look of MH before SZ, warfare pots, upgrades beyond +9, the old upgrade systems, etc  Cool (just joking)
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IGN: Fan4Fun
Class: Fan Mage => Bow Assassin
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#9
(01-05-2017, 08:53 AM)Pericol Wrote: I think Casino ruined the old servers.. so I think it will ruined this as well if nothing change. winning huge amounts of gold from the system is not healthy for the in-game economy. It is like printing money in real life... If you make .. I don't know.. a poker table where the players bet and win the others gold.. then this is more better. But I think this is a bit hard to make. The only good think about casino is that the buffs and pot countdown stops. In my opinion the casino room should stay, but the betting system should end.

Also, nontradable GOs.. that will be ugly for the game. There are ppl who really can't afford to donate but want to play, earn gold and want to spend on easy ways to level. Also there are ppl who can donate and sell the GOs for gold/items to ppl who worked hard to get the gold.

However.. when all ppl have huge amounts of gold.. they don't need to sell GOs and the others will get frustrated because they have the gold but can't get the GOs. So.. it is simple.. tooooo muuuuch goooold already in this game. 

Also.. I know casino make ppl rich.. but I don't use it because when I start playing and winning.. I can't stop and eventually I loose Tongue. So I keep away from it.. and can say that my earning are only reasonable .. from farming, event drops.. BF.. doesn't matter.. but not from Casino. I can bet that in 2 weeks without casino the game will start to look much better. 

Or... you can downgrade the server from the look of MH before SZ, warfare pots, upgrades beyond +9, the old upgrade systems, etc  Cool (just joking)

He is suggesting make GO itself non tradeable. The GO items, like warfare pots and unique map manuals are still trade able and accessible for f2p players.

As far as the casino is concerned. People are making a big deal out of seeing 3300 flash across the screen. What you DON'T see is the tens of thousands of gold being lost and vacuumed out of gamblers accounts.  I'd argue 99% of the players on BMH have lost more gold than they have won. Ask any consistent gamblers in Pandora palace and they will support this claim.

Source: Habitual Gambler
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#10
IDK.. but still the game has already too much gold in such a short time after release. Lets see after couple of weeks without event what happens.
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IGN: Fan4Fun
Class: Fan Mage => Bow Assassin
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#11
(01-05-2017, 05:16 AM)VaGo Wrote: Its all casino fault lol you see players win 50kg+ daily without effort =P


Totaly agree.
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#12
Tradeable MHP totally demotivates people to donate on their own , as a result they're farming gold instead and ofc we can see the result by ourselves . Also - I clearly made my point on GJT . What new players are looking for are to catch up with the rest of us , you can very much rely on JT as it has absolutely same effect when it comes to star rate as GJT. If you're looking for a drop tag you're free to purchase that from MoneyExchanger. Also , you were never given this many shit on the official so think wisely before complaining
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#13
1) Increase NPC Prices for items by x2/x3 (whatever)
2) Increase the gold requirement needed to get the Casino Buff 
3) Remove GJT from starter pots and put JT instead 
5) Remove MHP from GO Shop (Tradeable MHP) 
6) Improve break rate , make it possible to break from +3 to +7 also 
7) Hold BF 2 or 4 times daily
8) Reduce the upgrade rate

Whoever cares about the server will at least agree about the idea , if not about everthing , make sure to comment whats in your mind

1.) Well Im not sure if it is worth the time of coding to actually stop the gold inflation.
2.) Same aspect here.
3.) It is a good idea.
4 "5".) I clearly see no reasonable profit of removing MHP token. The seller just has to waste his time buying the items for another person.
Also the aspect of having MHP on your own account leaves you the freedom to consume it when ever you want. You are also able to change your opinion and you are not stuck with the items you actually bought.
6.) I do agree with it, it should be able to break even at +0
7.) No - at 8 pm you had 12 BFs in a row at the original server. So a normal working person has even less BFs nowadays than the original server. It is also my major income with boss hunting, because I do not play casino. For a non donating person, it is actually the only way with boss hunting to get gold. Farming items without BGJT is way too uniefficient compared to gold flow.
8.) I do agree with with normal UPs and SSX. I usually need 10x normal UPs for +7 and about 4 SSX to hit +9.
Samstone rate is actually normal - I failed 15 Samstones to get my weapon +12. I think that upgrade rate is actually fair considering that +12 is the best of the best and it should be something special.



My suggestion to stop the gold flow:

Change the gold system of casino into fame.
The most money comes from casino. Though it depends on your luck, I ve seen way lot more people getting rich from casino instead of losing their money.
I'm one of the few who get their income from BF12 and boss drops.

An example (apology to sg/Grsk):

 I invested a lot of time during my holidays playing the game to get about 20kg ~ 30kg. Leveling/Farming/Boss Hunting and BFs, selling and buying in a profiting manner. Ive been very very lucky on my drops: 4x Kiji C Cap/Jacket/Braclet, 300x UPs and 300x Jade, 5k Ingwe + to actually get the amount of money that I ve at the very moment.

Now Grsk / sg and a lot more people keep spending their time on casino and keep getting richer. I ve also figured out that those players keep raising the prices because there is no meaning behind the gold. With a bit of luck and a click they get 3kg + or even more. I always consider what to buy, because Ive spent lots of hours to get that gold.

Fame ranks should be implemented soon - so casino still has a competivive meanig and an actual use besides casino buffs.
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#14
If you're gonna lower the drop rate and upgrade succes rate, then i'm gonna quit. 

If you want gold to be usefull, or if you think there is too much gold in the game - then make FAD  FASR and other pots avaiable to buy from NPC for the gold. 

FAD FASR / ETC. - 1KG each 

Speedy - 2-3kg
Pet - 2kg 
Exp tags and drop boost - 1-2kg each. 

But this is gonna ruin donate system, the game needs more interesting items.
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#15
(01-05-2017, 01:11 PM)Paiks Wrote: If you're gonna lower the drop rate and upgrade succes rate, then i'm gonna quit. 

If you want gold to be usefull, or if you think there is too much gold in the game - then make FAD  FASR and other pots avaiable to buy from NPC for the gold. 

FAD FASR / ETC. - 1KG each 

Speedy - 2-3kg
Pet - 2kg 
Exp tags and drop boost - 1-2kg each. 

But this is gonna ruin donate system, the game needs more interesting items.

Bullshit , that aint happening
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