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Game Crash timeGetTime() - Printable Version

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Game Crash timeGetTime() - FRManiaK - 06-18-2017

Hello there, 

I'm in win 10 and I have tons of crash (every 5 min in MC at lvl 155 mobs).
I did switch between compatibilities, I did switch do.exe and bmh.exe to my graphic processor and not the cpu graphic. I did opened it with administrator rights but it seems that nothing works and I always get the same result :

Do.exe has stopped working

Error log : [18-06-2017 || 21:48:52.023] ~GError: timeGetTime() = 24113737 / read_try = 24113737 / result = 0
Any help ?

I have Windows defender. Tried turning it off too.


RE: Game Crash timeGetTime() - Huodang2 - 06-18-2017

Hey Maniak!

I just looked up in my log and I found the same error few times. It appears to be some OpenGL issue. This happends to me when I open up another directx / opengl game, or if I switch window at the loading screen (it crashes at the character selection lobby).

Try to close everything when you play BMH, use windowed mode.

In _bmh.ini I got the following:

OPTION=19
OPTION_WIDTH=1600
OPTION_HEIGHT=900
OPTION_COLORBIT=32
OPTION_LANG=1
OPTION_VIEW_CHAR=1
OPTION_VIEW_BACK=1
OPTION_EFFECT=1
OPTION_GROUND=1
OPTION_SKY=1
OPTION_WEATHER=1
OPTION_WATER=1
OPTION_SHADOW=1
OPTION_TEX_CHAR=1
OPTION_TEX_MOB=1
OPTION_TEX_ITEM=1
OPTION_TEX_ETC=1
OPTION_SOUND_CHAR=1
OPTION_SOUND_TERRAIN=1
OPTION_SOUND_MUSIC=1
OPTION_SCREENMODE=0
OPTION_ID=Huodang2
OPTION_SOUNDVOL_CHAR=100
OPTION_SOUNDVOL_BACK=100
OPTION_SOUNDBOL_MUSIC=100
OPTION_BRIGHT=92


hope this helps you.

SheFu


RE: Game Crash timeGetTime() - FRManiaK - 06-19-2017

Thanks but it's not working for me :/